At the new Xbox Series X’s event, we finally got to see how Valhalla will play and look like. Since the first cinematic trailer which dropped on April 30, there have been a number of hints and bits of information coming up. Gameplay aspects such as the size of raiding parties you can have with you in-game, dynamic weather systems, details on the whole settlement business, 20-25 unique enemy types, etc are a few bits of information that have been seen this week. Now that we have a better insight into AC: Valhalla, it is time to discuss everything we know for real.
What’s Changed Since Odyssey
Even a Game of the Year nominated title such as Assassin’s Creed: Odyssey isn’t without critiques. One of them being the overwhelming length of main quests and side quests combined and the size of the map. Well, at least Assassin’s Creed: Valhalla won’t have the same traits, according to Malek Teffaha who is the Head of Communications at Ubisoft’s Middle East office. Furthermore, as far as interviews go, we know that Assassin’s Creed: Valhalla will feature all unique weapons. So, you won’t find something like a Recurve Bow twice. These two features alone could cut down a big chunk of the “grind” that Assassin’s Creed: Odyssey demanded.
The progression system from Odyssey won’t be returning either and will be replaced by a new ‘power system’ which will remove the need to level up before accessing an area. However, more information will be revealed regarding this later.
Potential Gameplay Details We Can See
Not only there are unique weapons but we can also dual-wield any combination of those weapons. Dual axes, a sword and an axe, two shields even, are all in the cards. The combat system is a big focus going into Assassin’s Creed: Valhalla. Ashraf Ismail, the lead director, wants the combat in this game to feel fresh even after 20-25 hours of game time. To support this, there will be at least 20 unique enemy types excluding all the bosses and other main enemies that we will encounter as the game progresses. Additionally, it also looks like enemies can work together during combat like co-op and use terrain to their advantage like how we can hide in the grass, climb trees, etc. If the cinematic trailer is any indication, the combat will be absolutely brutal and that’s nothing but awesome!
There will be a ton of customization options given to players as Assassin’s Creed: Valhalla is upgrading the newfound RPG system. Players will be able to customize their hair, tattoos, longboats, hidden blade, and much more. It won’t be surprising to see this extend to our settlements as it will be a big part of our overall journey in Valhalla. Though not confirmed, we do hope that settlements can be defended from other invaders or enemies. It would really liven up the open world.
Speaking of invading, Eivor (the protagonist) can roam around with his/her own raiding party. We already know that Eivor will be leaving Norway for the sunny pastures of England so it could follow that we can have our raiding party sailing along with us. The online feature of creating your own Viking and having them out into your friend’s game will surely tie-in with this. You could also invite your friend’s custom made Viking into your own game.
Oh, did we mention that out of the several mini-games you can play in Valhalla, one is engaging in Viking rap battles? We are already sold.
Assassin’s Creed: Valhalla will be released during Holiday 2020 on PC, current-gen consoles, new-gen consoles, and Google Stadia.